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Overload

Overload Logo

ver. 1.01
December 22, 2001
Copyright (c) 1997-2001 Sergey Goncharov

Contents

 

Program Description

Click here to see fullsize picture

Overload is a logic game for two players on a board. It is possible to play two humans or computer versus human. Two people can play on the same computer or via network. The major feature of this game is great instability of the game situation. Nobody can be absolutely sure that his situation is the best. The situation can change very dynamically.

 

Basic Game Rules

The game board size is 9x6 cells. The opponents make their moves by turns. You can occupy any cell not occupied by the opponent's pieces. On one cell it is possible to contain up to 4 pieces. When the number of pieces in a cell reaches 4, the cell "blows up" - 4 pieces are scattered on 4 cells, located contiguously to the "blown up" one. If these cells contain the pieces of the opponent, they change ownership to the player who has made the explosion. If before the explosion in any of these cells there was 3 pieces, the adding of the 4th piece causes it to also blow up. Setting off chain reactions like this is a major part of this game. To win you must remove from a field all pieces of the opponent.

One piece is represented by a small ball, 2 pieces are represented by a ball of an average diameter, and 3 pieces are represented by the largest ball. The pieces of the first player are red and the pieces of the second player are dark blue.

 

Full Rules Of Each Level

The player graduates levels by winning each game, not by selecting a difficulty level on a menu like other games. When the player starts a new game, it is played at level 1. If the player wins, the board is then reset, but now is at the level 2 rules. If the player wins that level, the board is reset and then goes by level 3 rules, and so on.

Level 1

Both gamers play according to the rules above. Explosions on the edge do not wrap around, and so on.

Level 2

There are the basic rules for human and special rules for computer: The computer can "explode through the borders", i.e. if the enemy's piece near the border of the game field is exploded, the splinters of the explosion, which fall out of screen, don't disappear. They appear at the opposite side of the field according to explosion rules.

Level 3

Human can't put his own pieces near the borders of the game field.

Level 4

Like the Level 3, but computer can "explode through the borders".

Level 5

Like the Level 4 and computer can explode only diagonally (aslant).

Level 6

Human can "explode through the borders", but the computer goes twice a move.

Level 7

Both human and computer can "explode through the borders". Computer goes twice a move.

 

System Requirements

  • Operating system: Windows 95/98/Me/NT4/2000/XP;
  • DirectX 3 or higher for network playing;
  • Hard drive space: 300 Kb;
  • Mouse
 

Distribution

The SHAREWARE version of the Overload is free distributed.

You may use the SHAREWARE version free of charge for 30 days. If after 30 days you would like to continue using it, then you should register it. You can register this game here.

Because, as registered user, you'll have:

  1. No delays, no nag dialog boxes
  2. Registration name will be displayed in about dialog box
  3. Access support and assistance, via E-mail
  4. Gained the right to use ALL future Overload releases
  5. Encouraged the author to further develop and improve Overload, making possible new Overload releases

 

Thanks

Special thanks to Scott Bowyer (SWB Games) for his help in translation game's help.


Thank you for your interest in Overload,
Sergey Goncharov.
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